The First of Seven: Max Payne 3 DLC out July 3rd


Rockstar announced yesterday that the first downloadable content pack for their noir inspired game Max Payne 3 will release next week on consoles.  Titled Local Justice, this downloadable content will come out on the Xbox Live marketplace and Playstation Network on July 3rd, with a following release for the PC on July 17th.

Three new maps come with this DLC; the 55th Batallion HQ, Imperial Palace, and Departure Lounge.  The 55th Batallion HQ map will be playable on all game modes, while the Imperial Palace and Departure Lounge maps will only be playable on Deathmatch, Team Deathmatch, and Payne Killer.  Furthermore this new DLC pack comes with a new weapon, the M4 assault rifle, a new item called Light Fingers which makes looting faster, and the Sao Paulo police faction, complete with avatar customization.

Originally set to release in June, the Local Justice DLC will be at a discounted price during launch week as an “appreciation of patience.”  During this time the Local Justice DLC will run for 480 MS points (6$) on Xbox Live, and 6$ on Playstation Network and PC.  After the week though, the content will return to its normal price of 640 MS points ($8) on Xbox Live and $8 on Playstation Network and PC.  Additionally the Local Justice pack and all other DLC content for Max Payne 3 can also be purchased through the Rockstar Pass program.  Currently this pass is available for 2400 MS points ($30) on Xbox Live and $30 on PSN and PC.

This new DLC for Max Payne 3 is the first of seven planned add-ons for the game.  Due out later this summer is the Disorganized Crime map pack, the Deathmatch Made in Heaven mode pack, the Hostage Negotiation map pack, and the New York Minute co-op pack.  Coming out sometime later this fall will be the Painful Memories map pack and the Trickle Down Economics map pack.  In short there’s a lot coming to Max Payne 3 making this a title that refuses to slow down.  Be sure to check out our review of the game and stay tuned to Updownright for all the latest in gaming news.

About these ads

Far Cry 3 Delayed Until December


Ubisoft announced this past Monday that Far Cry 3 has been delayed until the holiday season. Originally announced to be released early in September, this highly anticipated title has been pushed back until November 28th for the UK and December 4th for the U.S. According to producer Dan Hay, the team decided to delay the game because they want to take “more time to create the best possible gameplay experience.”

As of this moment Far Cry 3 is the only title scheduled for December, however this new release date could potentially hurt its sales. Originally slated to be released in September, the only other close by first person shooter was Borderlands 2, which releases on September 18. With this December 4th release date, Far Cry 3 now comes out after Halo 4 (11/6/2012) and Call of Duty: Black Ops 2 (11/13/2012), which are two highly anticipated and competitive titles. What do you think, does Far Cry 3 stand a chance in the sales against these highly popular titles? Let us know in the comments below and be sure to check out the Far Cry 3 preview to see what we think of this upcoming title.

U.S. History Just Got a Bit More Interesting – A Preview of Assassin’s Creed III


U.S. History was always a subject I could never really quite get that into.  I mean I consider myself to be quite the history buff.  I love ancient history and world, but for some reason the Battles of Lexington and Concord or the signing of the Declaration never really resonated with me as much as say the battle of Thermopylae or discovering the Rosetta Stone.  Maybe call me un-patriotic or what have you, but I just never really found our nations history to be that riveting or exciting.  That is, until now.

In Assassin’s Creed III, the next installment to the critically acclaimed Assassin’s Creed series, the on going war between the Assassins and Templars has been moved from the dense and rich European cities to the vast and open American frontier.  Taking place over the course over 30 years, the story is before, during, and after the American Revolution.  Unfortunately the sauve yet badass Ezio will not be making the long trip to American shores, however we are introduced to a new character and lead, Ratonhnhaké:ton or better known as Connor.  Half Native American and half British, Connor is conflicted on whom to fight for, however it is this conflict that makes the story.  This is Connor’s story and how he became a part of the Assassin order and how he becomes a part of the fight in the American Revolution.  Along the way Connor will encounter numerous historical figures such as George Washington, Ben Franklin, Charles Lee, and others, ensuring that history is still a staple aspect of the series.

In an interview with CVG (computerandvideogames.com) Ubisoft president Yves Guillemot stated that this Assassin’s game “will be the biggest to date,” and from what’s been revealed so far it certainly appears to be that way.  Ubisoft Montreal is returning yet again to spearhead this latest installment in the Assassin’s Creed series, so it should be of no surprise then that a lot of the same elements seen from previous Assassin’s Creed games will be returning, however they have been totally revamped and made a new, creating a fresher and new take to the Assassin’s Creed formula.

The combat has been totally redone and a new controller scheme has been created for this upcoming title.  In being a new assassin Connor now always fights dual handed.  According to creative director Alex Hutchinson, the brand new controller scheme “allows you continual access to tools such as pistols on one button, as well as maintaining access to your core weapon, such as the hidden blade.”  This creates a more fluid control when it comes to combat making Connor not only easier to handle, but also making him look extremely graceful and badass when it comes to killing.  Since the game takes place during the American Revolution guns have become a bigger threat in this Assassin’s game as opposed to past.  According to Hutchinson “firing lines are a key feature of the period and we’ve integrated them into both combat and pre-combat, to give the player different opportunities such as the meat-shield.”  Countering is still a huge aspect when it comes to combat.  Enemies now attack in unison generating a new and stylish “duel counter” and according to Hutchinson after you counter an enemy “you have a choice of what to do, whether to assassinate, dodge, or throw them.”  They call this a “window of opportunity,” which creates a new and refreshing taste when it comes to combat.  On top of this the assassinations have also been totally redone.  In being a new assassin Connor can now assassinate with any weapon, and can also perform “running assassinations,” giving off this impression that Connor is always on the move.

The biggest and most intriguing change with Assassin’s Creed III however is the environment and animation.  The dense gridded cities that always made up the scenery in past Assassin’s games are gone, and has instead been replaced by the vast and open American frontier.  This change of surroundings has lead to a totally redone parkour and navigation system that has always been a staple part of the series.  Tree navigation is the newest and most significant addition to the overall navigation system.  According to Hutchinson tree navigation “allows Connor to deal with forests, cliffs, uneven surfaces as fluidly and smoothly as previous Assassin’s dealt with cities.”  The team at Ubisoft Montreal is “trying very hard to keep natural shapes, organic surfaces, to make believable terrain” according to Hutchinson.  The environment is no longer gridded with square surfaces, and Connor can now grab onto all sorts of different shapes and objects.  “You can go anywhere.  Anything you see that has a handhold that’s climbable is climbable, and we really highlight the areas where you can’t go,” says Hutchinson.  This new navigation system not only brings a fresh take on how to traverse and travel throughout the environment, but it is also a major leap in gaming animation.

With this new environment it opens the door to a whole new type of gameplay.  Seasons such as winter and summer are now implemented in the game, and both have their own unique effects on Connor.  For instance during the winter, snow slows Connor down encouraging him to climb and stay off of the ground.  This introduction of the frontier has also introduced wildlife to the series.  “There are over 200 different species of animal in the game,” says Hutchinson and they all offer unique opportunities or threats to Connor.  Although the vast frontier has replaced the populated city, cities or rather colonies will still play an important role in Assassin’s Creed III.  Colonies such as New York and Boston will be central areas in the game, and will offer a different take on gameplay as opposed to the wilderness.  With two virtually different atmospheres to explore, the environment in Assassin’s Creed III will be a refreshing take to not only the series but also action adventure games in general.

Hutchinson and the team at Ubisoft Montreal truly believe that they “have the most robust third person character in action games today,” and from what’s been seen and revealed so far they just might.  If anything can be said, they for sure have the most robust third person character in any Assassin’s Creed game to date, and this title is definitely shaping up to be the best in the series.  With super tight animation, a new combat scheme and navigation system, this is one title that for sure needs to be on your radar when it comes out later this fall on October 30th.  Be sure to check out the gameplay video and let us know what you think, and stay tuned to updownright for all the latest on this highly anticipated title.

The Microsoft Surface Finally Surfaces


On Monday, June 19th at a press conference in Los Angeles, California, Microsoft CEO, Steve Ballmer, finally unveiled Microsoft’s first ever tablet PC. Entitled the Microsoft Surface, this is Microsoft’s leap into the tablet industry in what they claim to be greater than Apple’s iPad. Standard competitor trash-talking aside, the specs of the Surface speak for itself (full list of both model’s spec as well as a comparison with the iPad 3 can be found here).

The Surface will be launching alongside  Windows 8 (currently expected to be released fall 2012) and will also be powered by the Windows 8 OS. In an industry filled with Apple and Android powered tablets, it will be interesting to see how this newbie does. This announcement also coincides with the previous announcement during Microsoft’s E3 press conference for SmartGlass. A new, innovative way of increasing connectivity across tablets, phone, Xbox, and more, expect the Surface to take full advantage of enhancing your entertainment experience.

But ultimately as a gamer, you’re most likely wondering what does this mean for you? Well, personally as a fan of both Microsoft and mobile gaming, I see this as a perfect marriage of the two. With the processing power the Surface boasts, you’ll be able to play any normal PC game without sacrificing anything all the while being able to do it on the go. However Microsoft would be foolish not to extend their own line of software to the tablet from first party exclusives to the Xbox Live Marketplace. The Surface is Microsoft’s best effort at establishing a foothold in the mobile gaming market, while innovating at the same time.

For more information on the Microsoft Surface, stay tuned with us here and we will keep you up to date as always!

The Ups & Downs of E3 2012


Like every gamer around the world I was thoroughly excited for this year’s Electronic Entertainment Expo, more commonly known as E3, but I found it be quite underwhelming for the most part. Let’s first take a look at some notable titles that were announced at last year’s show. They ranged everywhere from big name series such as Gears of War and Call of Duty: Modern Warfare unveiling their 3rd installments respectively to some brand new gems like Dead Island. Some others worth mentioning include the Uncharted, Legend of Zelda, Mario Kart, and Resistance series, along with the introduction of the revolutionary concept of Nintendo’s next-generation console; the Wii U. Keep in mind I’m only naming a few things and that the list could go on and on.

Now let’s take a look at this year. It wasn’t necessarily awful by any means but it was certainly less than what most expected. I’ll start off with the bad side to keep this from straying into something depressing. As a big Nintendo fan I found myself pretty annoyed that there was absolutely no info on the 4th game in the Super Smash Bros. series after being announced last year. It was known that production wouldn’t have begun until Kid Icarus: Uprising had been released, which dropped this past March, but surely they would have some kind of information for the hungry fans? Unfortunately there was no such luck at 2012′s E3. Instead Nintendo revealed the title and release date (Holiday 2012) of Paper Mario: Sticker Star for the Nintendo 3DS along with some new gameplay footage. Normally this would be a good thing but based off of the direction they appear to be taking the series it doesn’t look too promising when compared to it’s predecessors. On another note, Skylanders: Giants, the sequel to Skylanders: Spyro’s Adventure, looks like a quick rehash of what we’ve already been playing with some bigger playable characters. Let me guess, more figurines to buy in order to play to the fullest potential? I hope not, but as a gamer I’ve learned that when it comes to video games, hoping never helps and you just have to live with it. The most impressive thing about it was the graphics of the cutscenes in the trailer and not exactly the actual game. However, we should wait for the games to be in our hands before we make a final judgement on them.

Game play of Paper Mario: Sticker Star. Definitely looks different than previous installments.

I’m an impatient person when it comes to release dates for video games and music. I’m sure I wasn’t the only one shaking my head in disbelief when I found out that some games and consoles we’ve been awaiting for awhile such as Bioshock: Infinite, Super Smash Bros. 4 and the Wii U itself were either pushed back, not mentioned or do not have a release date at this point in time. On the other hand it was nice to finally know when Halo 4 and Borderlands 2 are being released; fortunately this year.

Before our train of hope for the future of video games completely derails, we’ll take a look at the top 3 games to be announced this year in my personal opinion. First we have The Last Of Us brought to us by Sony. The game play footage we got to feast our eyes on looked amazing and it was entirely unexpected. I found it to be a breath of fresh air for a 3rd person survival action-adventure game to be so realistic compared to most other games of the same genre. One thing that definitely stuck out to me was the AI being aware of when the player is out of ammo and reacting accordingly to the situation; as they will continue to do for all kinds of different situations throughout the game. Be sure to check this one out next year. Next, there’s Resident Evil 6. If I had to make an educated guess I’d say that the series is taking the action of Resident Evil 5, spicing it up 100x and throwing in some of the survival horror aspects of Resident Evil 4. If this is what we end up receiving later on this fall, I, and many others, will be happy gamers. Lastly, I was excited to see a New Super Mario Bros. title being announced for the Wii U. The graphics look very modern and flashy coupled with some new power-ups for Mario and the gang. Nothing beats some good, old-fashioned, light-hearted platforming seeing as most games nowadays are leaning towards the darker side of things, whether they be survival horror or straight up first-person shooters.

Leon Kennedy as he appears in Resident Evil 6. Who’s ready to shoot some zombies?

All in all, E3 wasn’t too spectacular this year as a whole but there was enough variety to have at least one thing that caught your eye. Most of the highly anticipated titles will be released in 2013 but I’m sure that the few gems that are awaiting us this fall such as Halo 4, Resident Evil 6 and Borderlands 2 will be able to hold us over until then.

E3 2012: What to Expect from the Major Players

e3

E3 is the biggest commercial video game convention in the world, and its coming back to the LA Convention Center on June 5. It’s not open to the public, as only those who work for games companies and the press are allowed in. E3 always focuses on the big announcements such as consoles and games. Other than that its almost a vacation for those who attend. The booths are worked by models instead of the companies employees, and all the big upcoming games have demos for attendees to play through.

This year’s convention should be interesting, as many big games are rumored to be announced along with the possibility of hearing a few tidbits about next generation consoles.

Every year the three console manufacturers (Sony, Microsoft, and Nintendo) hold large shows at or near E3 to showcase their newest games and hardware. Here’s what to expect from each of them this year.

Sony:

Sony showcasing the Vita at E3 2011.

Sony is in an unusual predicament. Despite the broad success of the PS3, things aren’t looking good for Sony. Why? The Vita isn’t selling. The last few years Sony have had plenty of new bits of hardware to show off from the PlayStation Move to the Vita, but this year don’t expect anything like that. However, Sony has said that it plans on announcing 20 new gaming experiences this year, but has not hinted at what they will be. A few rumors have gone around saying that Sony is ready to announce the PS4, but don’t expect any of that to be true. The PS3 still has a lot of life left in it, and Sony isn’t going to spoil that profitability. Even though it is very unlikely to happen this year, the PS4 should be announced and sold before its competitors. Why? Because of the Xbox 360. Last time, Microsoft had their console release earlier than Sony’s and Sony lost out on a lot of customers that way, so don’t plan on them letting it happen again.

Nintendo:

Nintendo unveils the Wii U at E3 2011.

Nintendo is rarely much on surprises at E3. The Wii U will be put on a pedestal as Nintendo showcases both first and third-party software. The tablet will quite the workout as Nintendo shows off every bit of its design and possible uses. Also, don’t be surprised to hear more from third-party games for the Wii. Though the Wii isn’t the juggernaut it was a few years ago, it still holds a huge following and there are several franchises who could be showing up late to the party.

Also, many third-party developers will be present to show off what they’ve done with Wii U. These will be the games that are used in hardware demos showcasing the Wii U’s potential. Unfortunately, these games usually don’t see much success and are delayed for ages because of the ambition behind them. By the time they come out, the technology is dated and the console no longer feels new.

Microsoft:

Microsoft showing off the Kinect Hub at E3 2011.

Many believe that Microsoft will be unveiling their next console, but I find it highly unlikely. The 360 is just too popular. Many quality games are still in development and the Xbox 360 is living out its prime. However, don’t be surprised to hear the occasional hint at next-gen software. Halo 4 will be showcased along with many third-party games and new appearances from major franchises.

Microsoft will also be showcasing Kinect, and now that better Kinect games are being made, more franchises will be giving it a try in their next game. Whether it be through full Kinect compatibility, or simply using it for special abilities or many games, more developers are looking into the Kinect than ever before.